The Backdrop Node Can Now Be Resized.


Nuke is always a mystery box for beginners. Web merge node transparency problem (nuke) hey guys, i'm currently in the process of learning nuke and have stumbled across a transparency issue when i merge my elements over a scene. Web a completely opaque object's matte is white, a completely transparent object's matte is black, and a partially transparent object's matte is gray.

Web I Rendered It Out And Saved It As A Png Image Sequence As It Can Store Transparency.


Adjust boundary between completely transparent background and partially translucent. Web this is correctly done with the mix slider in the merge node. Government lab that gives a crap pushes open source;

Moving This Slider To The Right Makes The Registered Color Region More Transparent.


Web 3.9k views 3 years ago. An easier (less nodes) solution would be to get rid of your shuffle. Web u/lemony_snicket is right about the problem.

In Your Merge Node Under A Channels Set That To Diffuse, Then To The Right Of That Were It Says None Change That Back To Rgba.alpha.


So, here it recognizes the rgb+alpha, whereas over on the canyon it just sees rgb. How can i make it transparent (alpha channel with 0 value)? Web crooks swipe plutonium, cesium from us govt nuke wranglers' car.

But When I Load It Into Nuke, It Has The Background Image I Used For Reference Behind Every Frame And No Transparency At All, So I Can’t.


See the image and my settings. I need to comp the work in nuke, but clients want to place transparent pngs in their layouts. For what ever reason every time i use an over/under merge to add elements into my shot, it loses a lot of opacity.